My fifth week of UROP: Embedded feedback systems

This week, I worked on developing a way to represent embedded system for both the iOS and Android versions of the application. The aim was to »

My fourth week of UROP: Android (again) and finalising the details

The start of this week marked the half way point for my summer placement and so I decided that it would be a good time to »

My third week of UROP: OpenGL ES

For my third week of UROP, having completed the UI generation, I started looking into OpenGL ES (OpenGL for Embedded Systems). I wanted to be able »

My second week of UROP: Swift, JSON and more!

Last week I managed to port most of the code for my iOS application to Android (phone version only). Now that this is done, I've started »

My first week of UROP: Developing for Android

I'm currently on an Undergraduate Research Opportunities Program (UROP) placement, working with one of the academics in my department to develop a set of mobile applications »